// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*-
#ifndef __BIT_MATRIX_H__
#define __BIT_MATRIX_H__

/*
 *  BitMatrix.h
 *  zxing
 *
 *  Copyright 2010 ZXing authors All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <zxing/common/Counted.h>
#include <zxing/common/BitArray.h>
#include <zxing/common/Array.h>
#include <limits>

namespace zxing {

    class BitMatrix : public Counted {
    public:
        static const int bitsPerWord = std::numeric_limits<unsigned int>::digits;

    private:
        int width;
        int height;
        int rowSize;
        ArrayRef<int> bits;

#define ZX_LOG_DIGITS(digits) \
    ((digits == 8) ? 3 : \
     ((digits == 16) ? 4 : \
      ((digits == 32) ? 5 : \
       ((digits == 64) ? 6 : \
        ((digits == 128) ? 7 : \
         (-1))))))

        static const int logBits = ZX_LOG_DIGITS(bitsPerWord);
        static const int bitsMask = (1 << logBits) - 1;

    public:
        BitMatrix(int dimension);

        BitMatrix(int width, int height);

        ~BitMatrix();

        bool get(int x, int y) const {
            int offset = y * rowSize + (x >> logBits);
            return ((((unsigned) bits[offset]) >> (x & bitsMask)) & 1) != 0;
        }

        void set(int x, int y) {
            int offset = y * rowSize + (x >> logBits);
            bits[offset] |= 1 << (x & bitsMask);
        }

        void flip(int x, int y);

        void clear();

        void setRegion(int left, int top, int width, int height);

        Ref<BitArray> getRow(int y, Ref<BitArray> row);

        int getWidth() const;

        int getHeight() const;

        ArrayRef<int> getTopLeftOnBit() const;

        ArrayRef<int> getBottomRightOnBit() const;

        friend std::ostream &operator<<(std::ostream &out, const BitMatrix &bm);

        const char *description();

    private:
        inline void init(int, int);

        BitMatrix(const BitMatrix &);

        BitMatrix &operator=(const BitMatrix &);
    };

}

#endif // __BIT_MATRIX_H__
